Quote:
archaeolept said:
relief is the key; hence the vital importance of an adjutant nature mage like a lizard shaman. that, and expecting any serious battle to kill of your (cheap) communicants. W/ relief I'm generally happy w/ 2 to 1 ratio, or even smaller for battles that look to be short. Castle assaults, otoh, will usually kill off all your communicants.
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So, are you saying that with castle assaults, even if you have relief, you still expect to kill all your communicants?
Let's set up a specific example:
3 theurgs
1 shaman
8 communicants
In this case, if it is expected that all communicants die, I would've guessed that adding another shaman or two wouldn't be that hard, and would be well worth saving 8 communicants. Or is it truely that problematic that simply adding relief casters doesn't suffice?