OK, thanks for the advice, folks... now my little @-sign can run around the empty dungeon!

Well, not exactly run as I haven't implemented the run commands yet; he can only move one square per keypress.
Now is there any trick to moving the cursor about on a console window? I tried to highlight the player with the cursor, but no matter what I did the cursor always stayed one square after the Last character printed!

Is there a trick to this or is it just another Microsoft bug

? (I'm using .NET SDK 2.0 Beta so I should expect more bugs than is typical for a Microsoft product, if such a thing is possible

)
Hmm, what to do next? Add monsters? Items? Terrain?
BTW, if anyone wants to see what I have so far, and is willing to download the .NET runtime 2.0 beta (or already has!), I've posted my work on my website:
http://home.fuse.net/koliset/Programming/DomBand.rar . You'll need the .NET Framework 2.0 Beta runtime which you can find on Microsoft's website; sorry about the huge runtime which will soon be obsolete when the real 2.0 is released
