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Old September 11th, 2004, 10:33 PM

Jim_Parker Jim_Parker is offline
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Default Re: 10 Magic Strength Pretenders....

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Gandalf Parker said:I did a series of tests using maximum harsh scales to get maximum blessings. I was able to get all 4's plus a 9 or a couple 9's even. My final judgement was that it could be a viable strategy for the right person. Various nations have immunities (or even preference) for some harsh scales so that only about half of the scales were really affecting them. If you took really low dominion and cheap castles you might even manage to keep your main armies outside of the affect of your scales entirely. For a nation with really good sacred units it could be quite a power punch. Unfortunately it took more careful managment than I can do.
Ermor under Ashen Empire or Soul Gate can pretty much be hammered on the harsh scales. I'd usually take turmoil, sloth, death and misfortune 3. The misfortune 3 sounds like a good idea (ie, you'll get more corpses through random events) but it's not that great because I find you get an awful lot of emigrations instead. That's ok though, as they'll be dying eventually.

I'm still pretty new to the game but I'm finding Ermor's Ashen Empire to be incredibly overpowered (at very difficult AI) using harsh scales, a 9 death magic Prince of Death and a 9 starting dominion.
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