Re: Gauging interest in a Dominions Roguelike...
I had a bit different take on it. I was thinking the goal would be to become a pretender. Sort of like a dominions prequel. The way those human pretenders say that they have achieved such amazing power that they can now contend for godhood sounds a lot like the lategame in most roguelikes/RPGs.
Another fun way to make it more Dominions themed would be to have magic site dungeons. For instance, you might find the bile marsh dungeon where you fight bog beasts, horned serpents and hydras. Or the cloud pillers packed with air elementals and storm demons. Or an overgrown graveyard with carrion animations.
Lastly, I don't think most national troops would go well as standard monsters to fight. I was thinking low level mosters would be more like sprites, wolves, black hawks, longdead, ect..
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