Thanks!
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Originally posted by dogscoff:
Again, agreeing with Lemmy's post:
1: Set victory conditions to "entire galaxy at peace for 2 years" and "conditions only apply after 4 years" or something similar. That will allow allied victories.
I guess that's what I was looking for. BUT isn't "mega evil" and other AI settings avoiding this?? Will the AI -as an ultimate goal- not always try to kill me regardless of alliances?
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2: I don't think that would be a good idea - disguising the number of fighters on your ship is a tactical advantage I wouldn't want to give up.
Sure. I was talking about a single player game.
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3. Can't be don, but you're right, it would be a nice feature. I'd like to see all sorts of Boolean operators available for order stacking, allowing you to program ships and fleets ("IF enemy ship in system X THEN pursue/ attack UNTIL supplies<1000", "WHILE cargo < 90% WAIT">
You beat me to a good formulation of what I was looking for.
Thanks!