Re: I think I now understand Cohen
I have to agree with Cainehill (gasp!) on this one.
In Schmork's Ye Olde Game, here is the exact house rules:
'good clean fun: no quitters, no house rules, 48h-quick'
So, I build up, biding my time until I am ready to take out Cainehill (Caelum). I enlist my neighbor, Kinky Imp as Marignon, with whom I have had an agreement all game, to help me in this. Marignon casts his gaze northward, seeing splendid provinces in his eyes for the taking. I even agree to attack first, draw Cainehill's arimes towards me and let my ally attack two turns later to smack Cainehill in the behind.
So, guess what happens? The very move my 'ally' is supposed to attack our mutual enemy, he suddenly quits without ANY warning at all. He sends an in-game message to me, saying he was sorry. He also sends me some gold and gems, as if this makes up for his sudden quitting. Of course, the next turn I receive a message from the AI saying it has decided to eliminate my sorry a$$. So it invades me along my totally unprotected border with a bunch of knights of the chalice under command of his prophet casting mass bless.
Meanwhile, Cainehill is not any easy pushover by any stretch of the imagination. And my nice, well planned 2 on 1 becomes a chaotic 1 on 2.
So, don't get me started on this deal about people who join 'no quitters' games and then quit. I am just not in the mood for it!
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