Quote:
Wendigo said:
Casting order is actually fully deterministic.
Every single trooper & commander in a Dominions game is tracked with an ID number (ranging from 1 to aprox 30,000) that is used to track experience, afflictions....
Spell casting orders (rituals+forging+battlefield spells) are resolved according to this number.
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Not willing to bet my neck on this, but I believe Dom2 has added a small random variable here. Random turns resolve spells/forging in backward order, going from the largest ID to the smallest. I tested this with setting 6 casters on cast monthly ritual, and scrolling turns forward - there was only two different cast resolving ques, and they mirrored each other perfectly.
So, the order wouldn't be in a real sense random, but one can't have any foreknowledge what is the order of two castings.
Of course this can be abused if you have enough resources, putting the same casting on both ends of que, nearly ensuring a positive outcome.