Quote:
The Panther said:
Actually, the single best solution to clam hoarding would be to make water magic useful.
For a start, they ought to eliminate the inability of casting water magic on both land and water.
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Yep. It always strikes me as
wrong that air spells are more useful for underwater combat than water spells are. Lightning, orb lightning, etc, can be used on land or underwater, while many of water's direct damage spells ... can't be cast underwater. That's just so wrong...
Same thing with rituals. If Voice of Apsu can be cast on a land province, from another land province, why can't it be cast on the land province from an underwater lab?
And artifacts and magic items - with the exception of the Orb of Atlantis, there are none that require more than Water-3, and 20 water gems.