Thanks Cohen .
With remote spellcasting do you mean Flames from the sky / afar and the like ?
Or do you mean mages with only little backup casting 1-2 e.g. shimmering fields and then retreating ?
Devils are immune to flames though . So you would need murdering winter . And they could at least fly so you have still some mobility .
Your SCs alone have of course high mobility . But i once looked close at Saber Cherries dice odds and if my understanding was right even with a real high MR of e.g. 24 you always have 1-5% chance that a spell like soul slay succeeds .
Single SCs i think would have severe problems with e.g. pangenea . They could just station lategame everywhere 2 pans and with the generated maenads they serve as meatshield while they steal away your SCs with charm .
I asked all that because i had an idea :
When i have less games running i would like to try out a special setting of playing dominions if there is enough interest :
A 50 turn now rush match .
In a normal game it most likely really never gets so late but i think i would enjoy that from time to time too

.
E.g. the world map would be good for this then about 8 players could be included and everyone can conquer an area like europe and for 30/50/60 turns there is a no-rush rule and after this the carnage begins .
I think this would lead into a gorgeous lategame war because everybody could try then to get his favourite lategame strat running without having to fear that the game ends before
