Re: Addn\'l notes
Unless there has been a change in the 2.13/2.14 patches, your friend has been incredibely unlucky and should consider suing Lady Luck. The odd for feeblemindedness is supposed to be of 2% (per turn or per summon, I am not sure) for Starspawn priests, and of 1% for R'lyeh priest hero. So losing two priests in 20 turns seem a tough luck case.
Neither luck nor astral magic mattered when I ran my own tests (2.12), and only the priest status had any influence I could check. Even under Luck 3, the national hero eventually got feebleminded, although it was very late in the game (he had a Summoning Skill of... Well, 150 or so. I was trying to see if something else came after the odd Vastness and the swarm of Greater Othernesses, but nothing else was summoned).
On another matter, is experience supposed to have no incidence on Undead leadership (or Magic leadership for this matter)? I can understand for the Heroic Valour and other similar abilities, but I am not sure if experience should have an effect over all kinds of leadership talents.
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