Luck
I think that the dev's might want to take a long, hard look at how Luck is working. Here are some facts for reference:
1. I have only ever lost a temple or lab in the first 10 turns when I had POSITIVE Luck. This has happened 3 times in about 10 games with positive luck.
2. The only time I ever *gained* a temple from an event, I had NEGATIVE Luck.
From the number of other people complaining about suffering catastrophic events early in the game with a positive luck scale, it really seems like there is something borked with the way that Luck works.
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"He clasps the crag with crooked hands;
Close to the sun in lonely lands,
Ringed with the azure world, he stands" - Alfred, Lord Tennyson
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