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bleach168 said:
1. Emails. As far as I know, it's okay to contact and discuss things through emails even though there is no ingame mechanic to allow it. Is this true for all games?
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Some people don't like out of game diplomacy. Most engage in it constantly.
[quote[2. Non-Aggression Pacts. When someone says "NAP" I know it means a non-aggression pact but does it also imply a 3-turn warning to break? Or does that have to be explicitly stated? Also, what happens if someone breaks the treaty without the 3-turn warning. Does this ever happen?
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If you don't agree on a warning time, then assume that it can be broken at any time. The person probably should warn you the turn before, but they won't necessarily do so.
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3. Alliances. If you ally someone, is it your responsibility to announce it?
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No, in fact, it's often a good strategy to ally with everyone, including people that are fighting massive wars with each other.
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If you want to prevent yourself or your ally from getting attacked, I would think you would want to announce it as a deterrent.
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That depends on whether you want the other power bloc to know who to go for first.
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4. War. Is it okay to attack someone without warning if there had been no previous agreements? Or should you give them at least a 1 turn warning?
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Feel free to attack anybody that you aren't at peace with at any point.
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5. How common is it to gang up on the "supposed" leader?
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It's very common.
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6. Do people carry grudges over from one game to the next?
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Some do, some don't.
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7. Trading. Is there a universal guide as to how much items and gems are worth in trades? Like how much a gem would cost in gold? Or does this differ in every game?
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Trades are worth whatever you can get for them.
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9. At what point, in your opinion, is it okay to go AI.
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I very rarely go AI, as the turns get quicker and quicker as you start to lose.