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Exan said:
Like Phoenix said. You don't need to edit the x file if you want to edit the existing mesh. Just copy the ship data you want to modify in the SpaceObjects_XFiles and edit that.
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Okay... that's what I did.
Now, in the ship xfile that I was tinkering with: Abbidon_destroyer.x It points to the mesh it wants to use. I changed that in notepad, since that particular xfile did not seem to be much more than text. It seemed to work.
The only editing I wanted to do in the xfile is that, changing what mesh it referred to before changing its name to whatever as a new file.