Quote:
Esben Mose Hansen said:
Quote:
Peter Ebbesen said:
I prefer playing 5-10 turns/session quickhost with scheduled sessions such that a game does not take ages to complete.
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Easily supported by the server Just set it to quickhost and no hosting time. We would need a couple of people in hour time zone, though. Heh. We could even force a turn limit of xx minutes to avoid somebody taking ages to complete his turn 
Glad to hear you have more time again. Hope it isn't because your job has moved to India :O)
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Nah.. I've just had too much to do, wrapping up a scrolling action game and a new levelpack. As for India, cheap wages/long hours/decent skills/lousy initiative, while attractive to many types of software development, is less useful in games development. (Well, management sure would not mind the cheap wages/long hours part

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