Re: Floating Point Crash
You don't need to change the .x file at all in this case. Just change the pointer is spaceobjects_files.txt. You don't have to change any identifying information in the .x file itself because the player NEVER sees it.
Actually if you aren't going to be changing the mesh you don't even need to copy/rename the .x file..ships can share the same mesh just fine.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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