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This cannot be accomplished with the current "give buildings a bonus if there happen to be people on the planet" model, or even a highly graduated model based on that system.
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Sure it can. Check out the PBW Version of Pirates and Nomads mod or the Proportions mod. Population is critically important in such mods, as your planets do practically nothing without decent levels of it. Population becomes a resource that must be managed. Of course, such mods require a lot more micromanagement to get your empire going... :-\