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Old September 21st, 2004, 12:46 PM

Thufir Thufir is offline
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Default Re: Newbiegame 3 on mosehansen . status : open

Quote:
Huzurdaddi said:
Well I have been in this position many times with Pythium .. heck almost every time I play them. I can assure you I am no threat to winning the game. Their early game is exceptionally strong.

Pythium's end game is so pathetic it's sad. No really. It's freakishly horrible. Now if I had blood or death OTOH ... well then we could talk.

I am sympathetic, as I have had the same thing happen to me the one time I played Pythium. That said, I am absolutely convinced it has an endgame. Sadly, I just don't know what that endgame is, and thus cannot advise.

I hope you are clamming right now. You're probably smarter than this, but one thing I didn't realise in my first game playing Pythium is that with water bracelet you can be clamming before turn 10. (I know this is stupid, but I was waiting for a 2W Arch Theurg, and then empowered when I didn't get one.)

It's possible that it takes a real expert to take advantage of Pythium's astral, but I do believe exploiting Pythium's astral strength is very important for the end game. Pythium is also in a better position than most nations to go for Wish. Another thing I'll mention (repeating various Posts I've read), is that Pythium's relatively early ability to afford and cast Acashic record may be one key to a winning endgame. So far in MP play, I have found most of my casting bonus sites via Acashic record, rather than searching, and these do potentially have a real impact on play.

These are just a couple of thoughts, I don't have enough experience to say if they have merit. But I do have a ton of experience playing various strategy games, and I have read a lot of Posts on this board, and I am absolutely convinced that Pythium has an endgame, and should not be regarded as early game (only) power.

Finally, as much as I have put the game into a bad spot by my untimely demise (driven, I admit, by poor judgement and sloppy play), there is still sufficient distributed power in this game to defeat Abysia, and as such, this game's end is not a forgone conclusion.

Edit:

Your own thread ( here) has lots of excellent advice on devil counters. You seemed pretty sceptical about archaeolept's advice, but that sounded to me like it was worth a shot. I think there is more to it then what he put in his Posts, but I do think that mages (possibly with communion) can be a part of anti-devil strategy, and that SCs and/or devils are not the only way to success in the endgame in Dom2.

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