quote:
Originally posted by PsychoTechFreak:
Has anybody ever tried to play against (every) AI with no maintenance costs? I would like to know if they would build excessive fleets in this case, and also if their problem with the storage capacities would be solved.
The AI has some truly odd production limitations. The number of ships that it builds is limited directly by the amount of storage that it has available. Even if the AI has massive amounts of minerals available, it will still stop production when some arbitrary ratio of ships vs. storage is reached. This is hard coded into the game. This can be circumvented by raising the Minimum Empire Point Storage value in the settings.txt file to an astronomically high number. Mine is currently set at 5000000.