Quote:
Sundansyr said:
And another question:
In the components file each item has a 'class name'... what is the function of that line (since the line directly under it generally says the same thing), and what else needs to be changed (where) if that line is altered?
Also:
Can the effects.txt file be changed to put more effects into the game?
I've got an idea for a weapon intercooler that reduces weapon reload times. A great way to spend that huge bankroll that I get after maxing out my desired ship. How difficult would it be, if possible?
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The class name is used in all other files; the name is what the player actually sees. This doesn't mean much in the stock game, but you could for example do this:
Class name: APB
Name: Anti-Proton Beam I
Class name: APB
Name: Anti-Proton Beam II
Then put APB into the stores file, and when the game loads and selects the APB to put into the store, it would randomly choose between APB I and APB II. No, effects.txt cannot be edited; its for information purposes only.
EDIT: the stuff at the bottom doesn't do anything and in most cases its actually quite out of date. Ignore it.