Quote:
TNZ said:
Will SE5 have the ability to generate a resource based on population level, for example, a population of 100m people = 100 resource points (manpower, currency)?
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They will be moddable yes. Aaron has said that there will be room for 5 moddable resources that we will have the ability to change around. And if I understand it correctly, we will have a HUGE amount of play-ability in what we can do with these. The stock game will still have the standard 3 that we are familiar with.