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Pickles said:
having one item that does not follow the item cost formula seems like a bad idea.
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FWIW, I agree with you.
Quote:
Pickles said:
"Winged Shoes - 2A, 10 Air"
This makes Caelum, Air queens & Archdevils stronger & I am not sure they need it. OTOH flying is the real problem with SCs I think as the operational manoevreability is what seperates them from troops.
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I agree that flying is what makes the SCs so dangerous, but the shoes are presently only 1A and 5 air. Zen doubled it. But it's not enough. I'd make them at least 3A and 20 air gems.
IMO, what makes Caelum so strong isn't that their units fly (so what, they all rout at the drop of a hat, unless you build just archers and keep them away from the enemy), but that they have a large air income to spend on equipping non-air SCs or summoning those air queens that you mention. And that income is something that cannot easily be "balanced" without destroying Caelum as a playable nation.