Quote:
Sundansyr said:
On that display, however, mines have a range of 90 (damage out to 30!). Or is that just the game parsing some arbitrary minimum range instead of just filling the boxes with zeros?
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For weapons that have a max range (not for their level but a max for any level, as specified in main_components.txt) of <100, the game will show ranges in 10ls increments; if it's between 100 and 200, they'll show up in 20ls increments, and so on. The damage out to range 30, I think, means that the mine will detonate when a ship comes within 30ls of it and damage that ship (and maybe other things nearby, I'm not sure).