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Old September 24th, 2004, 11:59 AM
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Default Re: Any AI mods to make it more challenging?

Quote:

I have a request in for a change to the way that indeps handle castles. As it is now they run inside which makes it too easy to abuse. If we get a change such as a #patrol command so I can have a group inside and a group outside then it will make it worthwhile to add indep castles to a map. That will give the AI castles along its path that it can capture. Not the best thing but better.

The #patrol command is so definitely needed.
Taking it one step further would be adding a #break_siege command which would allow an independent group inside the castle to try breaking a siege each turn.
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