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Old September 24th, 2004, 03:16 PM
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Arralen Arralen is offline
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Default Re: Any AI mods to make it more challenging?

Quote:
Alneyan said:
I will be thinking about that AI Pretender idea. A couple of better Pretenders for the AI may also be needed, but that would depend on checking what the AI is good at with her Pretender. For example, a few tests seem to show the AI doesn't use Pretenders in battles, even with an army to back them. But I would expect the AI to use their Pretenders for research at least, where a bonus would likely be welcomed.
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In a current game (Karan,turn80, very difficult research, 1player, 11 Ai, 4 of them already extinct), the "Father of Serpents" and the "Scorpion King" from the above list are showing up in battles since around turn 40. Sadly, the AI managed to kill both multiple times ...

In another game, I'm 67% shure I have seen a Ghost King go sitesearching ... . Definitly the AI uses human rainbow pretenders for research (you can see this from the research graph).

Quote:
Incidentally, does anyone know of a way to fully spy on the AI? ... Is there a better way to spy on the AI, and is it actually useful to know more about how the AI plays?
I think the devs have a "debugging Version" of the game, which spits out lots of information which players shouldn't get (easily). I doubt they'll make it accessable to anyone of us
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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