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Old September 25th, 2004, 05:54 PM
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Default Re: Some ideas: raiding, seiging, spell AI and mor

Quote:
Graeme Dice said:
I've got a better idea. People should stop whining about gem generating items and play on smaller maps. I'm starting to get really frustrated with the people who want to change the game to make it yet another fantasy strategy game where magic doesn't have any significant effects.
How would removing/nerfing gem generating diminish the effect of magic on the game? Seems to me it would make a broader range of magical strategies feasible because a) you will be more tempted to use your gems on something other than horading and b) the game will not be a wish-rush.

I am tired of people defending gem-generating items. They break large map games outright, turning them into a micro-endurance contest, and SEVERELY imit the range of possible successful strategies.

I like larger maps, but I dont like the way they devolve as they do under the current setup, where essentially you must hoard to survive, and failing to hoard is a death sentence.

So I won't "just play on smaller map", thanks.
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