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Old September 25th, 2004, 10:43 PM
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Graeme Dice Graeme Dice is offline
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Default Re: Some ideas: raiding, seiging, spell AI and mor

Quote:
baruk said:
The planar sickness idea is basically a paratrooper combat penalty transplanted from another game. It just seems to make sense to me to give teleported troops some kind of fatigue penalty.
A turn represents an entire month. I'm not sure why stepping through a gateway would make you more tired than a month long march into enemy territory.

Quote:
Arranging things so that your mage fights several battles in a turn may be tricky, even with potentially 11 battle rounds a turn.
You can expect to see at least two battles a turn on average for major armies. More if there are multiple opponents all attacking you at once.
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