Thread: MOO2 vs SEIV
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Old June 21st, 2001, 05:42 AM

Magnum357 Magnum357 is offline
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Default Re: MOO2 vs SEIV

Ok, here is my vote.

MOO2 SEIV
Graphics 3 5
Tactical AI 3 4
Strategic AI 5 3
Customization 1 5
Tac Battles 2 5
Epicness 3 5
Races 4 5
Diplomacy 4 5
TOTAL AVG 3.125 vs. 4.625

I would have given a better Rating for MOOII for Customization if I hadn't discovered SE3 about 3 years later. Right now, I would say SE4 is probably the most customable game in existance, at least to my knowlege. I was never impressed about MOOII's Tac AI. Heck, what did it matter, their wasn't all that many options to begin with for different stategies anyway. Strategic was different. The AI in MOOII was pretty sharp an sort of knew you weak spots to hit it if wanted to. I don't think SE4 has that. Customization, heck! SE4 hands down, the winner! Epicness... eh... I suppose SE4 would win that since it is sooooo Multiplayer friendly. As long as you have an imaginative group of friends to play with SE4 with, the roleplaying part of SE4 is almost endless. Races, Both games had some interesting and unique races to its games. Diplomacy, I would have to say SE4 wins desisivly only if played in Multiplayer. Like I said before, you are only limited with this option by the limitation of your friends playing against you.

Overall, SE4 wins in my vote, but MOOII as an average game is not all that bad compared to some games I have seen out their.
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Gryphin-

I started my first game. The Selay Consortium just hosed a colony ship, @#%Q@#R, Then accepted a Trade Treaty.
What is it about Neutrals that shoot first and ask quesitons later?

Atrocities-

Its called Gun Ship Diplomacy. <img border=0 title= alt=[Big Grin] src=biggrin.gif /]
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