View Single Post
  #1  
Old June 20th, 2001, 03:07 AM

CaptSpoogy CaptSpoogy is offline
BANNED USER
 
Join Date: Mar 2001
Location: Toronto, Canada
Posts: 302
Thanks: 0
Thanked 0 Times in 0 Posts
CaptSpoogy is on a distinguished road
Default Allegiance Subverters - annoying or what?

I'm having lots of fun in my current game that includes the Abbidon and Cue Cappa. Of course, both of these Filthy McNasties like to use Allegiance Subverters - a lot. I've been pasting their fleets frequently, but every so often they get close enough and BAM! Another ship is captured!

I like to use smaller ships throughout the game and it always seems they subvert my few base ships (they only move 3 squares during tatical combat) so easily!

Of course, I can't let my ships fall into enemy hands so I take action. I assemble a task force with a boarding ship and set out to rescue the base ship. It's a big massive sucker full of modified torpedoes and beam weapons. Fortunately there are many ships in the rescue fleet and I pound the ship to it's nearly destroyed - and then re-capture it. I dispatch some repair ships to perform the necessary overhaul and viola! Another save - which isn't so bad - except it happens so often that it gets tiring!

------------------
Visit the Spoogy Federation at:
http://spoogyfederation.tripod.com
Reply With Quote