Re: how do damage multipliers work?
AQs might indeed be pretty rough.
Although IIRC they have no foot slots which means that for quickness they need one of
*) Jade Armor
*) Heroic Quickness
*) The Deathmatch Trident
*) A friendly water mage with gems casting Quickening
assuming that you're unwilling to empower them or try something funky like a Slave Matrix combined with a Communion Master casting Quickness and/or other buffs.
Jade Armor should cut down the resistances they can have, and it's not that great in terms of damage blocking either, IIRC. Even with Mistform, hm... can a knight's lance break Mistform? That's one of the more damaging, no-magic-involved, common attack forms available. Perhaps a fire-9 or blood-9 blessing would also help (for a probably silly extreme, berserk Lava Warriors with a blood-9 hit *hard*, if memory serves).
Aside from that, their hit points aren't incredible (unlike, say, Tartarians or a well-fed Eater o' the Dead) and they don't regenerate so massive-damage weapons like the Gate Cleavers et al should still be effective.
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