Re: how do damage multipliers work?
			 
             
			
		
		
		
		AQs might indeed be pretty rough. 
 
Although IIRC they have no foot slots which means that for quickness they need one of 
 
*) Jade Armor 
*) Heroic Quickness 
*) The Deathmatch Trident 
*) A friendly water mage with gems casting Quickening 
 
assuming that you're unwilling to empower them or try something funky like a Slave Matrix combined with a Communion Master casting Quickness and/or other buffs. 
 
Jade Armor should cut down the resistances they can have, and it's not that great in terms of damage blocking either, IIRC.  Even with Mistform, hm... can a knight's lance break Mistform?  That's one of the more damaging, no-magic-involved, common attack forms available.  Perhaps a fire-9 or blood-9 blessing would also help (for a probably silly extreme, berserk Lava Warriors with a blood-9 hit *hard*, if memory serves). 
 
Aside from that, their hit points aren't incredible (unlike, say, Tartarians or a well-fed Eater o' the Dead) and they don't regenerate so massive-damage weapons like the Gate Cleavers et al should still be effective. 
		
	
		
		
		
		
		
		
			
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