Re: Mod Project, request from resume of ideas.
Probably WraithSword will be D3S1, Hellsword B3F1, and Blood Thorn B3 with far less damage. Wraithsword is going to be Const-6 if i can set it.
Clams for now are in programs with W3. (mostly halving their hoarding, and requiring a more skilled mage to forge.)
Meanads not need to eat probably make them too easy to accumulate, and same from Ryleh freespans without gold unkeep.
Scales: Luck means too some magic items, gold, gems gems gems. Unluck means temple and lab destroyed, and pop loss.
For Desert Tomb C'tis ... I've seen ppl playing with Undead Hordes, and Banefire Archers ...
About giving Militia "Don't need to eat" is a good idea indeed ... as they're armed peasant and are used to eat with poor stuff, but perhaps this is excessive. Giving them various survival (mountain and forest) could be good. In waste they're not used to live, nor in swamps, meanwhile they could be enlisted sheperd or woodsmen.
Same as flagellants.
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
|