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Soapyfrog said:
Pardon me but it is certainly MORE fun with no hoarding. More possible strategies, less micromanagement. its a NO-BRAINER.
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Pardon me, but 'cast black servant', 'forge fetish', 'forge clam', and
sticking the Last two on the former is no more micromanagement than any
other strategy requires. And please explain to me how _removing_ a
strategy opens up more strategies? Or are you one of the deluded fools
who think that any strategy is a garantee for success? Because in one
game, I'll end up facing someone who is hoarding at least clams and devils,
and most probably fetishes, judging from the fortified temple in each
province of hers. Oh, by the way, she also is second in provinces and
research, and has supercombatants, and a wished pretender. And you know
what? I do not intend to let her win the game.
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But you belong to the reactionary "nothing is broken" crowd.
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I belong to the intersection of the 'Win with the tools you're given'
and the 'Can't stand rebels without a clue' crowds. Or so I like to
think. Care to prove me wrong in a 1x1?
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I'll bet you thought the VQ was dandy. 
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I thought that the VQ was a newbie friendly pretender, and possibly
underpriced. At the time, I did not consider myself good enough to be
positive. I have fielded VQs in a MP game twice. Once after the VQ nerf
was announced, to see what the big deal is, and once after the nerf, to
win the tournament's semi-final against the most vocal anti-VQ crusader.
I have not used her since, because I find her horribly overpriced.
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You seem to think that Illwinter have created the perfect game, perfect in all respects, in no need of tweaking/modding whatsover.
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Certainly in no need of tweaking/modding prompted by the whine-du-jour of
clueless losers.
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Ah yes, truly, ignorance is bliss!
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I am sure that explains why you are so happy with yourself. But I prefer
finding my own happiness in winning. Once again, care to play a game so
that we can both indulge?