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Old October 1st, 2004, 02:53 AM
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Graeme Dice Graeme Dice is offline
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Default Re: Mictlan , how to play it effectively

Quote:
The Panther said:
Mictlan does suffer from more micro than any other race. And it it not as simple as selecting your hunters and hitting 'Z'. I tried that and it simply does not work. It is a start, but you must also baby every single hunter based on the current unrest level in each hunting province. With less than 5 unrest, you can have 3 hunters. With about 10 unrest, you need to put one hunter temporarily on research.
10 unrest has only about a 2.5% chance of causing a blood hunt to fail. A 1d400 is rolled, and if it's greater than the unrest level the hunt goes to the next part of the check. The unrest has to get to 100 or more before it starts to be really noticeable.

Quote:
You must move your patrolling slaves around where needed the most.
Don't patrol. Never, ever patrol for unrest reduction unless you want to kill your provinces off as early as possible. With 0% tax, and three or four hunters, your provinces will Last for the entire game.

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You also must switch hunting provinces around as you use up population.
Why bother? Three priests with SDR's cost only 8 gold per turn. Just buy three more if you want to set up a new province, and leave the old ones there, since that province wouldn't give you any gold anyways anymore.

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You also must decide each and every turn on exactly how many slaves you can afford to sacrifice this time.
Two per priest is easy enough.
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