hmmm i was going on earlier reports that patrolling 1 pt of unrest kills 10 pop. this may be dependent upon population size though, or may have been changed, or may always have been wrong ;p
even w/ only 2 pop killed per point of unrest, growth 3 + patrolling will kill pop as fast or faster than death 3 + no patrolling. and, frankly, I like the 240 design points...
though that does explain why its taking so long for me to kill off my pop in my stupid swamp goldmine province
