Quote:
Atrocities said:
I don't know, perhaps you could use this?
Modified Maintenance Cost
Value1 = Percentage of normal maintenance (10% = 110% of normal, -10% = 90% or normal)
Value2 =
The only other thing that I can suggest is that your elevator improves HAPPINESS and thus production will improve via the hard coding of the game.
Planet - Change Population Happiness
Value1 = Percentage the happiness of this planet's population is improved each turn.
Value2 =
|
LOL yeah, making it increase happiness so it increases production, in a way it works alright
How does that modify maintenance cost work? does it modify the maintenance cost for every ship in the system? This may well be an option to consider.
edit: oops, didn't notice alneyans post
So, if I understand correctly it's possible to have two spaceyards on a planet working as one if you add a building that does nothing and then make it upgradable to a facility with the same functionality as a space yard??
