Re: TDM Modpack 1.72: non-responding AI players?
Belisarius:
Aha ! I did not know that. So I should play each race for one turn so I can turn full AI on for them? That would take far too long...I'll go back to the old method of turning them over to the AI one by one while I am still setting up the game.
(sigh, I wish there was a faster way of doing that)
In fact I just started a new game doing just that, and it works fine... now I'm scouting for the Narns to see if they will play like they're mute puppets again.
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