Thread
:
Conceptual Balance Series (Mod)
View Single Post
#
103
October 3rd, 2004, 08:19 PM
Graeme Dice
General
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Re: Conceptual Balance Series (Mod)
Quote:
Arryn said:
Some players may actually like that, but overall it's not the way most other mods are handled.
It's necessary when modifying pretenders, as otherwise they will be turned into magicless archmages whenever the costs are changed.
Graeme Dice
View Public Profile
Send a private message to Graeme Dice
Find all posts by Graeme Dice