You're right... just now I scaled the Jraenar ship down to 25% resolution and the only flaw I could see was the polygonization of the saucer section; the texturing was even more detailed than SE4's Jraenar Battleship!

Though now that I look at the SE4 pic a bit more closely, the SE5 Version is missing a few of those little details, like the "snake eyes" I never noticed before, and the circular things (hangar bays? reactors?) on top of the central hull...
Still, seeing these things zip about in realtime 3D will more than make up for any loss of detail on the static models... while it seems that the components will just be static bitmaps (unless Aaron wants the original models too...) so we can't have the "spinny tech items" from GalCiv and MOO2, we could always have spiffy rotating hulls on the ship design screen if it's not too annoying... hmm, I'd find that out myself but that would mean I'd have to load up MOO3 again

Ah well, make the rotating hulls a checkbox on the ship design screen, and give the player the ability to drag to view from different angles and I'll be happy
