Thread: Cohen Mod 0.2
View Single Post
  #20  
Old October 5th, 2004, 07:54 PM

Kel Kel is offline
Sergeant
 
Join Date: Feb 2004
Posts: 320
Thanks: 0
Thanked 0 Times in 0 Posts
Kel is on a distinguished road
Default Re: Cohen Mod 0.1 modifies.

Quote:
Peter Ebbesen said:
...Please believe me. Giving a pretender a forge bonus is giving him a massive boost in power. If done for thematic reasons (though it is not obvious why an alchemist should get such a bonus. A smith, yes, but an alchemist?), might I suggest a smaller one of 10%?

Not agreeing or disagreeing with the balance of a forge bonus but, to be fair, the Conceptual Pretenders mod that Cohen used as a basis has a 25% forge bonus on the cyclops, a viable SC with built in 3E hammer building. I haven't even looked at Cohen's mod but if a 25% forge bonus on an SC is ok, a 40% forge bonus on a human wouldn't seem that much of a stretch (though it should definitely be taken into account in pretender cost).

- Kel
Reply With Quote