Quote:
Colonel said:
One. You should have to wait X number of turns to be able to use new tech on you ships. Most new techs dont immediately get implamented into ships.
Two. You should have to wait X number of turns in order to build new designs. A new design isn't immedaitly able to be contructed, there is a testing phase then they test out certian portions of the ships systems on a smaller scale
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Instead of this, perhaps going (again) back to SEIII (and I think, unimplemented feature of SEIV?) - the prototype of a new ship design should cost more than subsequent constructions (+25%? +50%?)
In this way you can simulate the added effort of testing a new design
All constrction underway would be considered to be on a prototype until one is complete - from then, all new construction is building the normal design (others started before built still pay prototype cost)