OK, be honest...
Honestly now, how did you folks feel about the 3D work in Starfury?
Admittedly, I played only the demo, but I was rather disappointed. It just seemed a bit clunky and awkward to me.
My idea of a near-perfect 3D interface in an RTS space game (and cringe if you will, Starfury is an RTS game) was the first and original Homeworld.
Granted, granted, SE5 is not Starfury, but I am just citing it as an example.
BTW, I also played and loved Wing Commander: Privateer, which was obviously a major inspiration for Starfury.
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