Quote:
Boron said:
Caelum has good archers + mammoths . So their troops are superior to Tien Chi S&A and about on par with base Tien Chi .
|
The mammoth is nice during earlier stages of the game, but it is useless once the game has progressed and your armies start to count substantial numbers of mages among their ranks:
- First the mammoth disables strategical flight
- Second a trampling and routing mammoth will cause more losses among your mages than the enemy - and severely restricts the mages tactical placement. (and the high-moral but captial-only and hence limited and really-crappy-otherwise wingless do not change this for mid-game purposes)
So a mammoth isnt worth its high upkeep apart from initial expansion and early game blitzkriegs. The mammoth is just Caelums ticket to survive the early game stages.
(Maybe the mammoth could be made more useful if the seraphs would be allowed to target routing units

- the Mammoths are used to friendly fire anyway...

)
Well, and the Caelian Archers are nice, sure, but in later game stages their short bow becomes useless due to the constant storm produced by the obligatory staffs of storms (even despite of wind guide) and the increased protection of the enemies you are facing. Still they have their place in end game, since they are nice meatshields for the mages: They do allow strategical flight and they stay put in their tactical place thanks to the fire command. Give me the tactical 'hold only'-command and I will use any other size 3 flying troop. So they are just there to prevent the enemy to target my precious mages with "attack fliers" or "attack large" orders.