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Old October 8th, 2004, 01:11 PM

rdouglass rdouglass is offline
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Default Re: Obscure, unintuitive and unforgiving

That would be 42 - 21 SY's building 21 stations for SW components.

However, echoing what others have said about the complexity of the game, I just have 2 comments:

1. To me, half the fun of a game like this is figuring out how everything works *without* delving in the manual except for the basics.

2. There is not a team of developers, just 1 developer (singular). As Atrocities mentioned, a strategy guide for this game is an incredible indertaking. For me, I'll take repeat playability over a slightly lower-quality manual / guide anyday.

SEIV is still by far the best game for my money I've ever purchased. Period.

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