Re: Scales for forced turmoil...
Nice post, I totally agree that heroes are only good to keep in the capitol to say, cool I have a hero - most do not add much more than a typical unit/cmdr and almost never do i feel like my nation is in a better position now that my hero showed up.
Your description of how scales do not really affect the game (other than thru gold income) are something that i feel is imbalanced. Many Posts and arguments can be found for doing so and so with the scales, but almost everyone agress that gold is good and that means order. Magic seems to be the key of this game and not necessarily money, so why do things like magic/drain and luck/misfortune play a minor factor?
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