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if you add another stellar option the "Warp Option", or whatever you call it. That means, that the work procedure "open Wormhole", "go through wormhole", "close wormhole on other side" is shortend.
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The current method of waiting a turn seems like a good design for balance purposes. Gives the enemy a chance to react.
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Press Ctrl-F or N and you get the next Fleet or lonely ship. In huge games this is kind of hard and unneccassy micromanagement. Some Fleets do I place at locations to guard them. But there is no guard-option.
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There is the Sentry order. Ships on sentry orders will not be cycled through.