new Version 1.3 , please playtest before i upload
first, thanks for all your effort and input. I just guessed much of the values (or thinked nothing at all) and take your critiq very serious. Special thankx to Editr (JonPickens) for his long email and suggestion of the coral weapon. I would love to hear your comments before i send the mod to illwinter.
whats new on Version 1.3 ?
# Version Number
# Chu-ko-nu Men with 2 shoot, each damage 4 and weak poison damgae (dam5)
# heavy Chu-ko-nu crew (Commander) with ballista-like weapon, fires 3 shoot, each damage 10 armorpiercing.
# better graphics
#lot of small changes
my questions:
have you suggestions for unit price / resource cost ?
Is there a way to mod the castle defense bonus ?
Do you think i should replace the pike from the heavy1
chu-ko-nu crew and instead go for 4 shoot / no melee weapon ?
Do you think i should make also an better protected elite chu-ko-nu men with prot 13, res 20 for anti-archer role ?
Shall i replace the defense forces with chu-ko-nu men ?
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