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		| Vynd said:I don't much care if my Pretender is a great researcher, but I do like for he/she to be able to forge some decent items.
 
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 Good researchers and talented smiths have one thing in common: relatively low
level, but varied paths.  I thought the difference was not important enough to
merit separate entries, in the same way I united immortality/recuperation and
flying/mobility.
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		| It seems to me that "player skill" is necessary to design a good Pretender in the first place.
 
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 Some people use 'out-of-the-box' builds.  If you think that pretender design is
a player skill, I would have hoped that 'just as important as any other skill'
would have been your choice.  It was mine :-)