It would be good to be able to break through the facility families. Think about upgrading Organic, mineral and radioactive facilities to monolithes. That solves the problem with scrapping old ressource generation for creating a completely new one (the ai won't do that).
In the moment all three basic ressource generating facilities have different facility families. So if we change the monolithes' facility family to a value identically to one of the basic ressource generators we can upgrade those facilites to monolithes. But not the other two ones.
Even if not interesting for the basic game, please make it possible to mod something around with that stuff.
