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Old October 13th, 2004, 02:42 PM
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Fyron Fyron is offline
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Default Re: New Adamant Mod Game with RPG required.

Quote:
brianeyci said:
Wow look at all the fun traits. I'm tempted to pick a ton of them... actually I do want to try a lot of stuff out. What happens if you pick organic and physical and magical all at the same time? Should you only pick one?
Then you are a cheater. Same with all of the "Natives" traits. Picking multiples will be much, much harder in 0.15.00. Make sure to read the Empire_Setup.html file in the Help folder.

Quote:
If we were playing a competitive game, I would automatically go for the two 120% build rate traits, and make ships like water.
Note that they do not stack, as they apply to different types of SYs.

Quote:
brianeyci said:
Put in some really cool AI's -- especially lots of Space Monster races. I think six space monster races, versus us, will make a fun game -- we might get killed early on, but if we manage to survive it will be so fun!
Even one space monster race is going to be very, very difficult to beat for 2 players on a low tech, 1 planet start...

Quote:
How do you defeat space monster races if their planets are cloaked?
Star Destroyers, Nebulae Creators, or Black Hole Generators.
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