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Turin said:
Nice job you are doing there, here is a bit of criticism .
1)the sacred statue is pretty useless compared to the oracle. She has +80 hp, poison resistance and gets new paths for 10 points less.
The oracle has + 1 astral, gets 2 magic gems and costs 30 points less.
hp and poison resistance arenīt that useful for an immobile pretender and as long as you take less than 5 magic paths the orcale is cheaper/equally cheap.
So the +1 astral and the two gems make the oracle pretty much a nobrainer.
I would suggest giving the statue earth 1 or 2.
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Interesting feedback. My goal with the Sacred Statue was to give a, stay at home rainbow. With it's ability to Teleport it can get into battle if it so chooses. I may have to look at it more.
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2)nataraja is also useless.
Compare it to a wyrm. wyrm has twice as much hp/regeneration, far better stats, and costs the same.
nataraja has more leadership and attacks. At least give the nataraja some magic weapons.
a heroic quickness effect would be nice if that would be moddable.
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Interesting feedback. I don't agree with you on your point that the Wyrm vs the Natarajah (however the Wyrm is a good pretender, to be sure). The slotability of the Natarajah as well as the ability to upgrade throughout the game makes me feel he is priced right in comparison with the others. I would also venture to say that he is still within the top tier (if not the top slot) of SC pretenders.
If you feel he is 'useless' could you give me a little more feedback as to why?